aBe PaZoS SoLaTie

June 2016

Thu Jun 30, 2016

This is a semi-automated backup of my old Tumblr account.

Granular image synthesis

06/30/2016

Creative Code Jam June 2016

06/20/2016

Images and other media which meant something special to each participant in this jam were provided anonymously. We used an anonymous e-mail sending webpage (no login required) to collect files for this project.

Each of us used code to transform those files into something new.

In my case, I took pairs of images: one to provide textures and another to provide the brightness, and I combined them. Probably only two participants, who did not know each other before, have memories associated to each of these pictures.

The first one is my favorite. It shows a portrait using an xkcd comic as a texture.

Three rules

06/17/2016

Still using the same three rules, but without erasing the screen. Post-Processing with Darktable.

Growth

06/15/2016

Same algorithm, with improved point to line-segment function to avoid crossing shapes. And some center wind pointing up.

Recursion

06/15/2016

Four examples of recursion for my students.

Code here (035 to 038)

Morphing island

06/14/2016

Based on the same algorithm from the last two posts.

Variations

06/13/2016

Four variations on the previous rules-based sketch.

Unstable

06/13/2016

Rules:

  1. Maintain a predefined distance between a vertex and the next vertex in the curve.
  2. Avoid sharp angles.
  3. Maintain a minimum distance between a vertex and all other vertices in the curve.

The result is an unstable, ever-morphing curve.

Recursion and branching

06/10/2016

A new experiment with recursion and branching

Shadows

06/04/2016

Experimenting with shadow algorithms using a depth map (an invisible gray scale image that contains the z distance of each pixel in the image).

Floating Spectrum live

06/03/2016

3 min. excerpt from a 30 min. live Audiovisual performance by Floating Spectrum premiered at the GenerateLab festival in Tübingen on 28.05.2016.

Tags: processing. tumblr.